Gardevoir δ from the 2005 Delta Species set, featuring a unique Metal typing and Holo Rare finish as card #6.
Gardevoir δ
2005 • Pokémon • Delta Species
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Description
The Gardevoir δ trading card stands as a distinctive entry in the 2005 Delta Species expansion, offering collectors a unique twist on the classic Psychic-type Pokémon. As card number 6 in the set, this Holo Rare variant showcases the character's evolved form with a striking Metal typing that differentiates it from standard releases. Gardevoir δ brings significant tactical depth to the table with abilities like Energy Jump, allowing players to manipulate energy resources during their turn. Its attacks, MetalColorless Psychic Rage and PsychicColorlessColorless Black Magic 10+, provide versatile damage options that rely on strategic board positioning. The card's 100 HP and 2-colorless retreat cost make it a resilient presence in the game. Whether you are a competitive player or a dedicated set builder, this card represents a key component of the 2005 expansion. Its unique attributes and foil finish make it a valuable addition for any serious Pokémon TCG collection focused on the early 2000s era. ## Sources
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Gardevoir δ
Game
Pokémon
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Holo Rare
Mitsuhiro Arita
Card Stock
English
Holo
100
Psychic, Metal
Stage 2
Kirlia
Psychic ×2
2
282
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Ability: Energy Jump
Once during your turn (before your attack), you may move an Energy card attached to 1 of your Pokémon to another of your Pokémon. This power can't be used if Gardevoir is affected by a Special Condition.
Attack: Psychic Rage
Choose 1 of your opponent's Pokémon. This attack does 10 damage for each damage counter on Gardevoir to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Attack: Black Magic (10+)
Does 10 damage plus 20 more damage times the number of your opponent's Benched Pokémon.
