This 2005 Mightyena card from the Pokémon Deoxys set features a Holo Rare finish and Stage 1 Darkness-type gameplay, appealing to TCG enthusiasts.
Mightyena
2005 • Pokémon • Deoxys
No Listings Available
No listings available right now.
Price History
Description
Mightyena, cataloged as card number 12 in the 2005 Pokémon Deoxys set, represents a key Stage 1 Darkness-type evolution within the franchise's trading card game history. Evolving from Poochyena, this creature holds 70 HP and is illustrated by Naoyo Kimura, whose artwork defines the visual identity of this release. The card carries a Holo Rare treatment, distinguishing it within the DX set code expansion through its reflective finish. For collectors building comprehensive sets, this card serves as an essential component of the Deoxys series. Its gameplay mechanics include Colorless Seek Out, allowing players to search their deck for any card, and Pull Away, which can disrupt opponents with five or more cards in hand. These abilities highlight the strategic depth of the 2005 era of Pokémon TCG design. The product identity remains rooted in its original 2005 release, ensuring that every listing reflects the authentic characteristics of this classic Pokémon TCG card.
Have one of these to sell?
We'll pre-fill the product details from this catalog entry, so your listing lands on this exact page. Just add photos of your copy, pick its condition, and set your price.
Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Mightyena
Game
Pokémon
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Holo Rare
Naoyo Kimura
Card Stock
English
Holo
70
Darkness
Stage 1
Poochyena
Fighting ×2
Psychic -30
262
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Attack: Seek Out
Search your deck for 1 card and put it into your hand. Shuffle your deck afterward.
Attack: Pull Away (30)
If your opponent has 5 or more cards in his or her hand, your opponent discards a number of cards until your opponent has 4 cards left in his or her hand.
