The 2007 Diamond & Pearl release featuring Drifblim, card number 24. This Stage 1 Psychic Pokémon offers unique discard pile utility for your collection.
Drifblim
2007 • Pokémon • Diamond & Pearl
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Description
The Drifblim card, numbered 24 in the Pokémon Diamond & Pearl set released in 2007, stands as a distinct entry for collectors of the DP series. Designed by Mitsuhiro Arita, this Stage 1 Psychic-type evolves from Drifloon and holds 80 HP, offering a blend of nostalgic appeal and strategic depth for TCG enthusiasts. Its abilities allow players to search their discard pile for up to five Pokémon or Supporter cards, shuffle them, and return them to the deck, making it a notable piece for understanding the mechanics of that era. For those building a comprehensive Pokémon Trading Card Game collection, this card provides a tangible connection to the mid-2000s expansion cycle. The DP set code marks a specific period in the franchise's history, appealing to investors and hobbyists who value the foundational cards of the Diamond & Pearl era. Whether you are tracking down specific set numbers or exploring the evolution lines of the original series, adding this card to your portfolio supports a deeper appreciation of the game's design evolution.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Drifblim
Game
Pokémon
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Rare
Mitsuhiro Arita
Card Stock
English
80
Psychic
Stage 1
Drifloon
Darkness +20
Colorless -20
426
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Attack: Wind Wave
Search your discard pile for up to 5 in any combination of Pokémon and Supporter cards. Show them to your opponent and shuffle them into your deck.
Attack: Explosive Smoke (60)
Does 10 damage to each Benched Pokémon (both yours and your opponent's). (Don't apply Weakness and Resistance for Benched Pokémon.)
It's drowzy in daytime, but flies off in the evening in big groups. No one knows where they go.
