The 2021 Pokémon Fusion Strike Marill Card #58, a Basic Water-type card featuring distinct bench-targeting attacks by artist sowsow.
Marill
2021 • Pokémon • Fusion Strike
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Description
The Pokémon Trading Card Game card Marill #58 from the 2021 Fusion Strike set offers a strategic twist for collectors and players alike. As a Basic Water-type Pokémon with 50 HP, this card introduces a unique mechanical approach to battle by targeting the opponent's bench rather than the active Pokémon. Its first attack, Water Aqua Liner, deals 20 damage to a single benched opponent's Pokémon while bypassing standard Weakness and Resistance calculations for those units. The second attack, Let's All Rollout, scales its damage output based on the number of benched Pokémon you control that share the same attack name, rewarding strategic board setup. Created by artist sowsow, this common card carries the Regulation Mark E and Pokédex number 183, anchoring it firmly in the modern era of Pokémon TCG history. For enthusiasts building collections or exploring set-specific strategies, the Fusion Strike release provides a diverse array of cards that capture the charm and tactical depth of the franchise.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Marill
Game
Pokémon
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Common
sowsow
Card Stock
English
50
Water
Basic
Lightning ×2
1
183
E
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Attack: Aqua Liner
This attack does 20 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Attack: Let's All Rollout (20×)
This attack does 20 damage for each of your Benched Pokémon that has the Let's All Rollout attack.
Even after Marill swims in a cold sea, its water- repellent fur dries almost as soon as Marill leaves the water. That's why this Pokémon is never cold.
