Hypno (Card #19) from the 2008 Great Encounters expansion. This Stage 1 Psychic Pokémon features the Dream Catcher and Hypnoblast attacks.
Hypno
2008 • Pokémon • Great Encounters
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Description
Hypno, cataloged as card number 19 in the 2008 Great Encounters expansion, represents a pivotal stage in the Drowzee evolutionary line within the Pokémon Trading Card Game. As a Stage 1 Psychic-type Pokémon with 80 HP, this card offers strategic depth through its distinct attack patterns. The Dream Catcher attack allows collectors to manipulate damage counters by transferring them from Hypno to the defending Pokémon, provided the opponent is asleep. Alternatively, Hypnoblast delivers 60 damage while inducing sleep, creating versatile gameplay opportunities for players and hobbyists. Illustrated by Mitsuhiro Arita, this rare card captures the eerie charm of the original Generation II designs. For investors and TCG enthusiasts, Hypno serves as a notable entry in the Great Encounters series, appealing to those who appreciate the intricate mechanics of early 2000s Pokémon card design. Its ability to control the board state makes it a favorite among competitive players and those building nostalgic collections. Whether you are completing the Great Encounters set or exploring Psychic-type strategies, this card remains a significant component of the Pokémon TCG landscape.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Hypno
Game
Pokémon
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Rare
Mitsuhiro Arita
Card Stock
English
80
Psychic
Stage 1
Drowzee
Psychic +20
2
97
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Attack: Dream Catcher
If the Defending Pokémon is Asleep, move all damage counters from Hypno to the Defending Pokémon.
Attack: Hypnoblast (60)
The Defending Pokémon is now Asleep.
Seeing its swinging pendulum can induce sleep in three seconds, even if someone just woke up.
