The Pokémon Great Encounters Palkia card (#26) is a 2008 reverse holo release featuring the legendary Water-type Pokémon.
Palkia
2008 • Pokémon • Great Encounters
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Description
The Pokémon Great Encounters Palkia card, numbered 26, is a notable release from the 2008 set that captures the essence of the Sinnoh region's mythology. Illustrated by Daisuke Ito, this Basic Pokémon features 90 Hit Points and belongs to the Water type, making it a distinct addition to any Pokémon Trading Card Game collection. The reverse holo finish adds a unique visual appeal to the card, distinguishing it from standard prints within the Great Encounters series. Palkia is known for its ability to distort space, a trait reflected in its attacks. Players can utilize Water Spacial Rend to search their deck for a Stadium card, or employ Transback to potentially discard attached Energy and move the Defending Pokémon. With a retreat cost of 2, this card offers strategic versatility in gameplay. Collectors often seek out this card to complete the Great Encounters set, appreciating its historical significance in the Pokémon TCG landscape.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Palkia
Game
Pokémon
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Rare
Daisuke Ito
Card Stock
English
Reverse Holo
90
Water
Basic
Lightning +20
2
484
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Attack: Spacial Rend (10)
Search your deck for a Stadium card, show it to your opponent, and put it into your hand. Shuffle your deck afterward. If there is any Stadium card in play, discard it.
Attack: Transback (40)
You may flip a coin. If heads, discard all Energy attached to Palkia and put the Defending Pokémon and all cards attached to it on top of your opponent's deck. Your opponent shuffles his or her deck afterward.
It has the ability to distort space. It is described as a deity in Sinnoh-region mythology.
