Giovanni's Magikarp is a Basic Water-type Pokémon card from the 2000 Gym Challenge set, numbered 73, featuring unique gameplay mechanics and Ken Sugimori's artwork.
Giovanni's Magikarp
2000 • Pokémon • Gym Challenge
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Price History
$3.69
Description
Giovanni's Magikarp, numbered 73 in the 2000 Gym Challenge set, stands as a foundational piece for collectors of the original Pokémon Trading Card Game. As a Basic Water-type Pokémon, this card captures the early era of the franchise when simple mechanics and strategic coin flips defined the gameplay experience. The design, illustrated by Ken Sugimori, presents the iconic fish Pokémon in a format that remains instantly recognizable to fans of the series. For set builders, acquiring this card is a key step in completing the Gym Challenge collection. The card features two distinct attacks that highlight the unpredictable nature of early Pokémon designs. Water Ancestral Memory allows players to deal 40 damage with a coin flip, though it restricts further use while the card remains in play. Flail Around offers a potential for high damage by flipping three coins, with the result determining the final damage output. These mechanics provide a nostalgic look at the strategic depth available even in Common rarity cards. Collectors often seek out cards from the Gym Challenge series to understand the evolution of the Pokémon TCG. This release, identified by the set code G2, represents a pivotal time in the game's history. While the Pokémon itself is often associated with its later evolutions, Giovanni's Magikarp holds a special place in the lore and gameplay of the original sets. The card serves as a tangible link to the early days of competitive play and casual collection alike. Whether you are looking to fill gaps in your Gym Challenge binder or expand your collection of original era cards, this product provides the essential identity piece. The card’s 30 HP and retreat cost of 1 reflect its role as an early-game support card rather than a primary attacker. This context helps collectors appreciate the design choices made during the franchise's expansion phase. By including this card in your collection, you preserve a piece of the Gym Challenge story. It remains a vital component for those who value the history and variety of the Pokémon TCG.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Giovanni's Magikarp
Game
Pokémon
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Common
Ken Sugimori
Card Stock
English
30
Water
Basic
Lightning ×2
1
129
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Attack: Ancestral Memory (40)
Flip a coin. If tails, this attack does nothing. Either way, you can't use this attack again as long as Giovanni's Magikarp stays in play (even putting Giovanni's Magikarp on the Bench won't let you use it again).
Attack: Flail Around (10×)
Flip 3 coins. This attack does 10 damage times the number of heads.










