The Psychic Energy card from the 2000 Pokémon Gym Challenge set. This essential Basic Energy card, numbered 131, is a staple for TCG enthusiasts and set completists.
Psychic Energy
2000 • Pokémon • Gym Challenge
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Description
Released in 2000 as part of the Pokémon Gym Challenge expansion, the Psychic Energy card (card number 131 in the G2 set) serves as a foundational element for the trading card game. Designed by artist Keiji Kinebuchi, this Basic Energy card allows trainers to attach Psychic-type energy to their Pokémon, enabling the use of powerful psychic attacks. As one of the core resource cards in the game, it remains a recognizable piece of early TCG history. Collectors often seek this card to complete base sets or to understand the evolution of game mechanics over the decades. Its straightforward design and critical gameplay function make it a key identifier for the Gym Challenge era. For fans of the Pokémon franchise, owning a copy of this Psychic Energy card connects them to the strategic depth of the original card game expansions. The card’s enduring presence in the meta highlights its importance in the broader context of Pokémon TCG collecting.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Psychic Energy
Game
Pokémon
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Keiji Kinebuchi
Card Stock
English
Energy
Basic
