The 2010 HS Undaunted Scyther #36 Reverse Holo card, a Basic Grass-type Pokémon TCG collectible featuring the Afterimage Strike attack.
Scyther
2010 • Pokémon • HS—Undaunted
No Listings Available
No listings available right now.
Price History
Description
The 2010 HS Undaunted Scyther #36 Reverse Holo card represents a distinct entry in the Pokémon Trading Card Game's historical landscape. As a Basic Grass-type Pokémon, this card features the signature ability Afterimage Strike, which allows players to potentially prevent damage during an opponent's next turn based on a coin flip. The reverse holo finish provides a shimmering texture that distinguishes it from standard printings, appealing to collectors who value visual variety within set builds. Designed by Wataru Kawahara, the card maintains the structural integrity expected from this era of the TCG, balancing its 60 HP with a manageable 1-colorless retreat cost. Collectors focusing on the HS Undaunted series often seek out this card number to complete their base set, while others appreciate the mechanical utility it offers in casual gameplay scenarios. The reverse holo treatment adds a layer of collectibility, making it a staple for those curating diverse Pokémon card collections.
Have one of these to sell?
We'll pre-fill the product details from this catalog entry, so your listing lands on this exact page. Just add photos of your copy, pick its condition, and set your price.
Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Scyther
Game
Pokémon
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Uncommon
Wataru Kawahara/Direc. Shinji Higuchi
Card Stock
English
Reverse Holo
60
Grass
Basic
Fire ×2
1
123
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Attack: Afterimage Strike (20)
During your opponent's next turn, if Scyther would be damaged by an attack, flip a coin. If heads, prevent that attack's damage done to Scyther.
When it moves, it leaves only a blur. If it hides in grass, its protective colors make it invisible.
