Vileplume
1999 • Pokémon • Jungle
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Vileplume
Game
Pokémon
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Holo Rare
Keiji Kinebuchi
Card Stock
English
Holo
80
Grass
Stage 2
Gloom
Fire ×2
2
45
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Ability: Heal
Once during your turn (before your attack), you may flip a coin. If heads, remove 1 damage counter from 1 of your Pokémon. This power can't be used if Vileplume is Asleep, Confused, or Paralyzed.
Attack: Petal Dance (40×)
Flip 3 coins. This attack does 40 damage times the number of heads. Vileplume is now Confused (after doing damage).
The larger its petals, the more toxic pollen it contains. Its big head is heavy and hard to hold up.
