The 2002 Pokémon Legendary Collection Golem card, catalog number 24, is a Stage 2 Fighting-type Pokémon with 80 HP and two distinct attacks.
2002 • Pokémon • Legendary Collection
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| Condition | Value | Source | Trend | Price Details |
|---|---|---|---|---|
$5.68 | Guide Estimate | 0% | ||
Raw / Ungraded
TCGplayer Market (reference) · Guide Estimate evidence · captured Nov 2, 2026
The 2002 Pokémon Legendary Collection Golem card, card number 24, is a Stage 2 Fighting-type Pokémon with 80 HP. Evolving from Graveler, this Rare card features artwork by Kagemaru Himeno and carries Pokédex number 76. It possesses a Retreat Cost of 4 and offers two primary moves: Avalanche, which deals 60 damage requiring two Fighting and one Colorless energy, and Selfdestruct, which deals 100 damage to the opponent's Active Pokémon while dealing 20 damage to each Pokémon on both benches and 100 damage to itself, also requiring four Fighting energy.
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The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
The core identity of the card within the set.
The subject, team, league, and sport context tied to this card.
Featured
Golem
Game
Pokémon
Rarity, print treatment, and game-specific stats for this card.
Rare
Kagemaru Himeno
Card Stock
English
80
Fighting
Stage 2
36
Graveler
Grass ×2
4
76
Abilities, attacks, oracle text, and flavor text printed on the card.
Attack: Avalanche (60)
Attack: Selfdestruct (100)
Does 20 damage to each Pokémon on each player's Bench. (Don't apply Weakness and Resistance for Benched Pokémon.) Golem does 100 damage to itself.
Its boulder-like body is extremely hard. It can easily withstand dynamite blasts without damage.
FAQ
Golem requires a mix of Fighting and Colorless energy types to attack. Its Avalanche attack uses two Fighting and one Colorless energy, while Selfdestruct requires four Fighting energy.
Golem evolves from Graveler. It is a Stage 2 Pokémon, meaning it is the final evolution in its specific evolutionary line within the game mechanics.
This Golem card has 80 Hit Points (HP) and a Retreat Cost of 4 Colorless energy, indicating the resources needed to move it to the Bench during gameplay.
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