
Dark Gengar
2002 • Pokémon • Neo Destiny
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Dark Gengar
Game
Pokémon
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Holo Rare
Aya Kusube
Card Stock
English
Holo
70
Psychic
Stage 2
Dark Haunter
Fighting -30
2
94
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Ability: Deep Sleep
As long as any Dark Gengar are in play, a player flips 2 coins for each of his or her Pokémon that is Asleep at the end of each turn. If either of them is tails, that Pokémon is still Asleep. This power stops working if Dark Gengar is Asleep, Confused, or Paralyzed.
Attack: Pull In (30)
If your opponent has any Benched Pokémon, you may choose 1 of them and switch it with the Defending Pokémon (before doing damage or other effects of this attack). Either way, the Defending Pokémon is now Asleep.
It absorbs the heat in the air around it. If you suddenly feel cold, it's because a Gengar has appeared.
