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Reference artwork · details may differ from this copy
About This Card

This catalog page covers the 2002 Light Azumarill card from the Neo Destiny set, detailing its Stage 1 Water-type gameplay and collector significance within the Neo series.

Light Azumarill

2002 • Pokémon • Neo Destiny

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Market Value
Raw/Ungraded Market: $15.75
Stale · as of 10/8/2026
Based on The Card API Sold Comps · 39 sales sampledCheck Price Guide

Market & Price History

Prices Captured Oct 8, 2026
  • $15.75As of 9/27/2026
    Source
    Completed Sales
    Trend
    Price Details
  • $15.75As of 10/8/2026
    Source
    Completed Sales
    Trend
    Price Details

30-day Price History

Raw / Ungraded

The Card API Sold Comps · Completed Sales evidence · captured Oct 8, 2026

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Each point is the last stored observation that day for this printing, condition, grader, autograph status and source. Gaps mean no observation; guide estimates and asking prices are not completed sales.
Product Overview

Description

Light Azumarill, card number 13 in the Neo Destiny set, represents a distinct phase in the early 2000s Pokémon Trading Card Game. Released in 2002, this Stage 1 Water-type Pokémon evolves from Marill and carries Pokédex number 184. The card is classified as a Holo Rare, a treatment that gives it a distinctive reflective finish sought after by collectors who appreciate the visual variety within the Neo Destiny expansion. Designed by Yuka Morii, the card introduces specific gameplay mechanics that set it apart from its predecessors. Light Azumarill possesses 80 HP and a retreat cost of 1. Its attacks, Water Bubble and WaterColorlessBubble Jump, offer strategic utility. Water Bubble allows players to flip a coin to potentially paralyze the Defending Pokémon, while WaterColorlessBubble Jump provides energy acceleration by moving Energy cards from Light Azumarill to a Benched Pokémon if specific conditions are met. For enthusiasts of the Neo series, this card serves as a key component for those building complete sets. Light Azumarill fits into this legacy as a reliable Water-type option that offers both offensive potential and resource management capabilities. Collectors often look for this card to complete their Neo Destiny collection or to add depth to their vintage Pokémon archives. Whether you are a veteran collector of the early 2000s era or a new fan of the Pokémon TCG, Light Azumarill offers a tangible connection to a pivotal time in the franchise's history. The combination of its Holo Rare status and its unique attack patterns makes it a notable entry in any Neo Destiny collection.

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Product Specs

Card Details

The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.

Catalog Profile

The core identity of the card within the set.

Year

2002

Series

Neo Destiny

Card Number

#13

Featured Subject

The subject, team, league, and sport context tied to this card.

Game

Pokémon

TCG Attributes

Rarity, print treatment, and game-specific stats for this card.

Rarity

Holo Rare

Artist

Yuka Morii

Material

Card Stock

Language

English

Finish

Holo

HP

80

Type

Water

Stage

Stage 1

Printed level

37

Evolves from

Marill

Weakness

Lightning ×2

Retreat cost

1

Pokédex #

184

Card Text

Abilities, attacks, oracle text, and flavor text printed on the card.

Attack: Bubble (10)

Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

Attack: Bubble Jump (30)

If you have any Benched Pokémon, flip a coin. If heads, take 2 Energy cards attached to Light Azumarill and attach them to 1 of your Benched Pokémon. Then return Light Azumarill and all cards attached to it to your hand.

It curls up its long ears when swimming to prevent water from entering them.

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FAQ

Frequently Asked Questions

What set is Light Azumarill from?

Light Azumarill is card number 13 from the Neo Destiny set, released in 2002. It is part of the Neo series of Pokémon Trading Card Game expansions.

What type is Light Azumarill and how many HP does it have?

Light Azumarill is a Water-type Stage 1 Pokémon with 80 HP. It evolves from Marill and has a retreat cost of 1.

What are the attacks of Light Azumarill?

Light Azumarill has two attacks: Water Bubble, which can paralyze the Defending Pokémon, and WaterColorlessBubble Jump, which allows you to move Energy cards from it to a Benched Pokémon.

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