The Light Machamp card from the 2002 Neo Destiny set. This rare Stage 2 Fighting Pokémon features unique Tag Team mechanics and is a key piece for vintage collectors.
Light Machamp
2002 • Pokémon • Neo Destiny
No Listings Available
No listings available right now.
Price History
Description
Light Machamp is a notable entry in the 2002 Neo Destiny expansion, representing the Fighting type within the early Pokémon Trading Card Game era. As a Stage 2 Pokémon, this card evolves from Light Machoke and carries the Pokédex number 68. The design, illustrated by Miki Tanaka, identifies this as card number 25 in the set, marked by the N4 set code. Gameplay mechanics define this card's utility during play. It possesses 100 HP and utilizes the Tag Team ability, which allows players to remove three damage counters from their Active Pokémon when played from the Bench. Its primary attack, Fighting Beatdown, deals 50 damage but can double that output to 100 if the defending Pokémon is a Darkness type or has Dark in its name, contingent on a coin flip. This strategic depth makes it a favorite among players who enjoy the specific rules of the Neo Destiny format. For investors and completists, Light Machamp serves as an essential component when building authentic vintage sets or exploring the evolution lines of the Fighting Pokémon category.
Have one of these to sell?
We'll pre-fill the product details from this catalog entry, so your listing lands on this exact page. Just add photos of your copy, pick its condition, and set your price.
Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Light Machamp
Game
Pokémon
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Rare
Miki Tanaka
Card Stock
English
100
Fighting
Stage 2
Light Machoke
Psychic ×2
2
68
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Ability: Tag Team
When you play Light Machamp from your hand, if it is on your Bench, remove 3 damage counters from your Active Pokémon. If it has fewer damage counters than that, remove all of them. Then, switch Light Machamp with your Active Pokémon.
Attack: Beatdown (50)
If the Defending Pokémon has Dark in its name or is a Darkness Pokémon, flip a coin. If heads, this attack does 100 damage instead of 50.
It uses its four arms in combat to unleash a ceaseless flurry of punches.
