The first card in the 2012 Next Destinies series, this Pinsir trading card features Grass-type abilities and basic stage gameplay for the Pokémon TCG.
Pinsir
2012 • Pokémon • Next Destinies
No Listings Available
No listings available right now.
Price History
Description
Pinsir holds the position of card number 1 in the 2012 Next Destinies expansion, marking the start of this Pokémon TCG set. Designed by Masakazu Fukuda, this Basic Grass-type card offers straightforward mechanics suitable for various deck strategies. With 80 HP, it provides a reliable foundation for players looking to attach Energy and utilize its attacks, including Colorless Power Pinch and Grip and Squeeze. The card's design reflects the era's aesthetic, serving as an essential entry point for collectors building the complete Next Destinies collection. As a numbered release, it holds significance for those tracking sequential set progress. Whether you are interested in completing a set or expanding your Grass-type collection, this card represents a fundamental piece of the Next Destinies universe.
Have one of these to sell?
We'll pre-fill the product details from this catalog entry, so your listing lands on this exact page. Just add photos of your copy, pick its condition, and set your price.
Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Pinsir
Game
Pokémon
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Rare
Masakazu Fukuda
Card Stock
English
80
Grass
Basic
Fire ×2
2
127
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Attack: Power Pinch
Flip 2 coins. For each heads, discard an Energy attached to the Defending Pokémon.
Attack: Grip and Squeeze (70)
The Defending Pokémon can't retreat during your opponent's next turn.
It grips prey with its pincers until the prey is torn in half. What it can't tear, it tosses far.
