This 2013 Plasma Storm release features Klinklang as a Holo Rare card, offering collectors a key Metal-type Pokémon with the unique Plasma Steel ability.
Klinklang
2013 • Pokémon • Plasma Storm
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Description
The Klinklang 90 Holo Rare card from the 2013 Pokémon Plasma Storm set stands as a distinct entry for collectors focused on the Metal type. Designed by 5ban Graphics, this Stage 2 Pokémon evolves from Klang and boasts a substantial 140 HP, making it a formidable presence in the TCG. The card’s defining feature is its Plasma Steel ability, which prevents all damage from opponent's Pokémon-EX attacks directed at your Metal Pokémon. This defensive mechanic adds significant strategic depth for players building Metal-centric decks. For investors and set builders, the Holo Rare finish provides the visual appeal expected from this subset, while the card number 90 anchors it firmly within the Plasma Storm catalog. Collectors often seek this release to complete their Plasma Storm collection or to acquire a reliable defensive piece for competitive play. The intricate details of the design and the utility of the Plasma Steel ability make this card a valuable addition to any serious Pokémon TCG portfolio.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Klinklang
Game
Pokémon
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Holo Rare
5ban Graphics
Card Stock
English
Holo
140
Metal
Stage 2
Klang
Fire ×2
Psychic -20
3
601
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Ability: Plasma Steel
Prevent all damage done to your Metal Pokémon by attacks from your opponent's Pokémon-EX.
Attack: Heavy Bullet (70)
Flip a coin. If heads, this attack does 20 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
The minigear spins at high speed. Then the energy from the red core charges the minigear to make it ready to fire.
