The 2007 Pokémon Power Keepers Armaldo #3 Holo Rare card is a Stage 2 Fighting type Pokémon TCG card featuring Ken Sugimori's art.
2007 • Pokémon • Power Keepers
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| Condition | Value | Source | Trend | Price Details |
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$7.01As of 8/23/2026 | Guide Estimate | |||
$10.01As of 8/23/2026 | Guide Estimate | |||
$20.32As of 8/23/2026 | Guide Estimate | |||
$65.25As of 8/23/2026 | Guide Estimate | |||
$72.00As of 8/23/2026 | Guide Estimate | |||
$500.00As of 8/23/2026 | Guide Estimate | |||
$70.00As of 8/23/2026 | Guide Estimate | |||
$384.30As of 8/23/2026 | Guide Estimate | |||
$231.00As of 8/23/2026 | Guide Estimate | |||
Raw / Ungraded
PriceCharting Price Guide · Guide Estimate evidence · captured Aug 23, 2026
History is building. At least two days of matching observations are needed to show a trend.
Each point is the last stored observation that day for this printing, condition, grader, autograph status and source. Gaps mean no observation; guide estimates and asking prices are not completed sales.The 2007 Pokémon Power Keepers Armaldo #3 Holo Rare card stands as a distinct entry in the early history of the Trading Card Game. Designed by Ken Sugimori, this Fighting type Pokémon serves as the Stage 2 evolution of Anorith, bringing a robust 120 HP presence to any collection. For dedicated collectors, the Power Keepers expansion offers a fascinating glimpse into the game's mechanical diversity during the mid-2000s. The card features two primary moves: Fighting Rock Blast and Mach Claw. Fighting Rock Blast requires the player to discard up to five Fighting Energy cards attached to Armaldo to deal 20 damage for each discarded Energy to an opponent’s active Pokémon. This mechanic rewards strategic resource management, allowing for significant damage output if the player has built up their energy reserves. Complementing this heavy hitter is Mach Claw, which deals 60 damage without being affected by Resistance, providing a reliable option against Pokémon that typically resist Fighting-type attacks. The card’s retreat cost of three Colorless Energy cards, however, suggests that Armaldo is best suited for staying power rather than rapid movement. As a Holo Rare, this card is highly sought after by those building complete Power Keepers sets. The holographic finish adds a layer of visual appeal that collectors appreciate, making it a centerpiece for display. Whether you are focusing on completing the set, targeting specific evolution lines, or simply collecting unique Pokémon designs, Armaldo #3 provides a compelling addition to any portfolio. For those interested in the tactical nuances of the Fighting type or the aesthetic of the Power Keepers era, this card remains a significant piece of Pokémon TCG history.
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The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
The core identity of the card within the set.
The subject, team, league, and sport context tied to this card.
Featured
Armaldo
Game
Pokémon
Rarity, print treatment, and game-specific stats for this card.
Holo Rare
Ken Sugimori
Card Stock
English
Holo
120
Fighting
Stage 2
Anorith
Grass ×2
3
348
Abilities, attacks, oracle text, and flavor text printed on the card.
Attack: Rock Blast
Discard up to 5 Fighting Energy cards attached to Armaldo. For each Energy card you discarded, choose an opponent's Pokémon in play and this attack does 20 damage to those Pokémon. (You may choose the same Pokémon more than once.) This attack's damage isn't affected by Weakness or Resistance.
Attack: Mach Claw (60)
This attack's damage isn't affected by Resistance.
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