Illumise, card number 38 from the 2003 Pokémon Sandstorm expansion. This Uncommon Grass-type Pokémon card is a sought-after piece for collectors of the early Trading Card Game era.
2003 • Pokémon • Sandstorm
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| Condition | Value | Source | Trend | Price Details |
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Raw / Ungraded
PriceCharting Price Guide · Guide Estimate evidence · captured Oct 15, 2026
History is building. At least two days of matching observations are needed to show a trend.
Each point is the last stored observation that day for this printing, condition, grader, autograph status and source. Gaps mean no observation; guide estimates and asking prices are not completed sales.Illumise, designated as card number 38 in the 2003 Sandstorm expansion, represents a distinct entry in the early Pokémon Trading Card Game landscape. As an Uncommon Grass-type Pokémon, this card offers collectors a tangible connection to the diverse roster introduced during this period of the franchise's growth. The Sandstorm set, published by Pokémon in 2003, expanded the available Pokémon universe with new creatures and strategic gameplay options, making cards from this release highly relevant for those building comprehensive collections. Designed by artist Kyoko Umemoto, this card introduces a Basic Pokémon with 60 Hit Points, providing a foundational element for deck construction in the game's mechanics. The card's identity is defined by its specific abilities and attacks, which differentiate it from other Grass-type options available at the time. Its primary ability, Glowing Screen, interacts dynamically with the presence of another Pokémon, Volbeat, offering defensive utility by reducing damage taken from Fighting and Darkness-type attacks under specific conditions. For collectors, Illumise stands out as a notable piece of the Sandstorm set's narrative and mechanical depth. The card features two distinct attacks: Colorless Chaotic Noise, which introduces random status effects like Confusion or Sleep, and a Grass-type attack that scales in damage based on the opponent's condition. These mechanics highlight the strategic variety present in the 2003 TCG releases. Whether you are a dedicated set builder focusing on completing the Sandstorm series or a historian of the Pokémon TCG, this card provides insight into the game's evolving design philosophy. The enduring appeal of early 2000s Pokémon cards lies in their role as foundational pieces of a massive cultural phenomenon, making Illumise a valuable addition to any serious collection.
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The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
The core identity of the card within the set.
The subject, team, league, and sport context tied to this card.
Featured
Illumise
Game
Pokémon
Rarity, print treatment, and game-specific stats for this card.
Uncommon
Kyoko Umemoto
Card Stock
English
60
Grass
Basic
Fire ×2
1
314
Abilities, attacks, oracle text, and flavor text printed on the card.
Ability: Glowing Screen
As long as Volbeat is in play, any damage done to Illumise by attacks from Fighting Pokémon and Darkness Pokémon is reduced by 30. You can't reduce more than 30 damage even if there is more than 1 Volbeat in play.
Attack: Chaotic Noise
Flip a coin. If heads, the Defending Pokémon is now Confused. If tails, the Defending Pokémon is now Asleep.
Attack: Pester (20+)
If the Defending Pokémon is affected by a Special Condition, this attack does 20 damage plus 20 more damage.
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