The 2003 Pokémon Skyridge Gengar trading card, featuring a Stage 2 Psychic-type Pokémon with the powerful Hydrokinesis attack.
Gengar
2003 • Pokémon • Skyridge
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Description
The 2003 Skyridge expansion remains a significant entry in the early history of the Pokémon Trading Card Game, offering collectors a unique glimpse into the franchise's evolving mechanics. This Skyridge Gengar card, designated as number 10 in the set, represents a powerful Stage 2 Psychic-type Pokémon with 100 Hit Points. Evolving from Haunter, this card allows players to utilize the Manipulate ability, enabling strategic moves by placing Basic Pokémon from the discard pile onto the Bench. For collectors, the appeal of this product lies in its nostalgic value and gameplay utility. The card features the Hydrokinesis attack, which introduces an element of chance by potentially burning or confusing the Defending Pokémon. Designed by artist Kyoko Umemoto, the card captures the essence of the Skyridge era, appealing to enthusiasts who value both competitive history and set completeness. Whether you are building a comprehensive collection of early 2000s Pokémon cards or seeking to complete the Skyridge subset, this Gengar card is a vital component. Its status as a Rare card within the set ensures it holds a distinct place among fans of the franchise's foundational years.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Gengar
Game
Pokémon
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Rare
Kyoko Umemoto
Card Stock
English
100
Psychic
Stage 2
Haunter
Darkness ×2
Fighting -30
2
94
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Ability: Manipulate
When you play Gengar from your hand to evolve your Active Pokémon, you may put a Basic Pokémon (excluding Baby Pokémon) from your discard pile onto your Bench. Then, flip 3 coins. For each heads, choose a basic Energy card from your discard pile and attach it to that Pokémon.
Attack: Hydrokinesis (40)
Flip a coin. If heads, the Defending Pokémon is now Burned. If tails, the Defending Pokémon is now Confused.
