This 2001 Pokémon Southern Islands release features Primeape as card #18. Collectors appreciate this Stage 1 Fighting-type Pokémon for its classic design and unique Rampage attack mechanics.
2001 • Pokémon • Southern Islands
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$35.87 | Guide Estimate | |||
$17.50 | Completed Sales | |||
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$70.00 | Guide Estimate | |||
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$517.00 | Guide Estimate | |||
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$397.76 | Guide Estimate | |||
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Raw / Ungraded
PriceCharting Price Guide · Guide Estimate evidence · captured Oct 4, 2026
History is building. At least two days of matching observations are needed to show a trend.
Each point is the last stored observation that day for this printing, condition, grader, autograph status and source. Gaps mean no observation; guide estimates and asking prices are not completed sales.As a Stage 1 Fighting-type Pokémon, this card represents the second evolution stage for Mankey, appealing to trainers who follow specific evolutionary lines within the original Generation I roster. The card carries Pokédex number 57, anchoring it firmly in the early days of the Pokémon Trading Card Game when mechanics were simpler and more straightforward. Primeape is defined by its intense temperament, a trait reflected in its gameplay mechanics. The card features two primary attacks: Fighting Low Kick, which deals 20 damage, and Fighting Rampage. The latter is particularly notable for its variable damage output, dealing 20 damage plus an additional 10 for each damage counter on Primeape. However, this power comes with a strategic risk; flipping a coin on tails results in Primeape becoming Confused after the attack, a common risk-reward dynamic in early TCG design. With a retreat cost of just 1 energy, the card allows for flexible positioning on the bench, making it a functional piece for decks built around aggressive Fighting-type strategies. Collectors often seek this card to complete the Southern Islands base set or to build retro-themed collections. For investors in vintage TCGs, cards from this era represent the foundational era of the hobby, where collectibility was driven by set completion and nostalgic value rather than just tournament viability. Primeape #18 serves as a tangible link to that period, offering a glimpse into the design philosophy of the early 2000s. Whether you are a seasoned collector looking to fill a gap in your Southern Islands binder or a new fan interested in the history of the Fighting type, this card provides a concrete connection to the game's roots. Its straightforward mechanics and iconic character make it a staple for any collection focused on the classic Pokémon era.
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The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
The core identity of the card within the set.
The subject, team, league, and sport context tied to this card.
Featured
Primeape
Game
Pokémon
Rarity, print treatment, and game-specific stats for this card.
Naoyo Kimura
Card Stock
English
60
Fighting
Stage 1
Mankey
Psychic ×2
1
57
Abilities, attacks, oracle text, and flavor text printed on the card.
Attack: Low Kick (20)
Attack: Rampage (20+)
Does 20 damage plus 10 more damage for each damage counter on Primeape. Flip a coin. If tails, Primeape is now Confused (after doing damage).
This Pokémon only calms down when there are no other animals or people around—which means no one has ever seen it when it's not angry.
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