The unique mechanics and collector appeal of the Double Rainbow Energy card, card number 88 from the 2004 Team Magma vs Team Aqua expansion.
2004 • Pokémon • Team Magma vs Team Aqua
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$28.63
Released in 2004 as part of the Team Magma vs Team Aqua expansion, the Double Rainbow Energy (card number 88) stands as a distinct utility card within the Pokémon Trading Card Game. Designed by Takumi Akabane, this rare card features a reverse holo finish that catches the light, making it a visually striking addition to any collection of vintage energy cards. Unlike standard basic energy sources, this card offers a specialized function for strategic play. It is designed to be attached exclusively to an Evolved Pokémon, providing every type of Energy simultaneously. This unique attribute allows players to generate two Energy of any type at a time, offering significant flexibility during gameplay. However, its utility comes with specific constraints; it does not count as a basic Energy when not in play and loses its effect if the attached Pokémon is no longer Evolved. For collectors, the Double Rainbow Energy represents a fascinating piece of game history from the early 2000s era of the franchise. Its complex rules text, including the mechanic that reduces damage by 10 and the requirement to discard the card if the host Pokémon changes form, reflects the intricate balance of the game during this period. The reverse holo treatment adds a layer of visual interest that distinguishes it from the plain backgrounds of standard energy cards. Whether you are building a deck that relies on evolved forms or simply collecting rare energy types from the Team Magma vs Team Aqua set, this card offers a compelling glimpse into the game's strategic evolution. Its status as a rare card within the set makes it a notable find for those looking to complete their collection of 2004 era cards. This product focuses on the card's identity and historical context within the Team Magma vs Team Aqua series. It serves as a reference for collectors interested in the specific attributes of card number 88, including its artist, rarity, and unique gameplay capabilities.
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The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
The core identity of the card within the set.
The subject, team, league, and sport context tied to this card.
Featured
Double Rainbow Energy
Game
Pokémon
Rarity, print treatment, and game-specific stats for this card.
Rare
Takumi Akabane
Card Stock
English
Reverse Holo
Energy
Abilities, attacks, oracle text, and flavor text printed on the card.
Double Rainbow Energy can be attached only to an Evolved Pokémon (excluding Pokémon-ex). While in play, Double Rainbow Energy provides every type of Energy but provides 2 Energy at a time. (Doesn't count as a basic Energy when not in play and has no effect other than providing Energy.) Damage done to your opponent's Pokémon by the Pokémon Double Rainbow Energy is attached to is reduced by 10 (after applying Weakness and Resistance). When the Pokémon Double Rainbow Energy is attached to is no longer an Evolved Pokémon, discard Double Rainbow Energy.