Team Aqua's Lanturn #28 from the 2004 Team Magma vs Team Aqua expansion. This Uncommon Lightning Stage 1 card features the Auxiliary Light ability and Lightning Ball attack.
Team Aqua's Lanturn
2004 • Pokémon • Team Magma vs Team Aqua
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Description
Team Aqua's Lanturn is card number 28 in the Team Magma vs Team Aqua expansion, released by Pokémon in 2004. As a Stage 1 Pokémon with 80 Hit Points, it belongs to the Lightning type and evolves from Team Aqua's Chinchou. This Uncommon card is a staple for builders focusing on the Team Aqua faction within the trading card game. The card is designed by Jungo Suzuki and carries the set code MA. The Auxiliary Light ability allows players to attach a basic Energy card from their hand to Team Aqua's Lanturn once per turn, though this power comes with a strategic cost: it places two damage counters on the Pokémon. This mechanic encourages careful resource management during matches. For attacks, Team Aqua's Lanturn utilizes Lightning Ball, dealing 50 damage for one Lightning and one Colorless energy. With a retreat cost of just one Colorless energy, the card offers mobility for players looking to maintain board presence. Whether you are hunting for specific set pieces or looking to complete your Team Magma vs Team Aqua collection, this card represents a key part of the series' history. Understanding the unique abilities and attack patterns of cards like Team Aqua's Lanturn helps collectors appreciate the strategic depth of the game during this period. Collecting cards from the early 2000s offers a glimpse into the foundational rules and design philosophies that shaped the modern trading card landscape. Team Aqua's Lanturn stands as a testament to the era's focus on balanced energy management and tactical play. For enthusiasts of the Pokémon TCG, adding this card to your collection provides both nostalgic value and gameplay utility.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Team Aqua's Lanturn
Game
Pokémon
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Uncommon
Jungo Suzuki
Card Stock
English
80
Lightning
Stage 1
Team Aqua's Chinchou
Fighting ×2
Metal -30
1
171
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Ability: Auxiliary Light
Once during your turn (before your attack), you may attach a basic Energy card from your hand to Team Aqua's Lanturn. Put 2 damage counters on Team Aqua's Lanturn. This power can't be used if Team Aqua's Lanturn is affected by a Special Condition.
Attack: Lightning Ball (50)






