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Reference artwork · details may differ from this copy
About This Card

Team Aqua's Spheal from the 2004 Team Magma vs Team Aqua set. This Basic Water-type card features unique status-inducing attacks and is a staple for TCG collectors.

Team Aqua's Spheal

2004 • Pokémon • Team Magma vs Team Aqua

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Market Value
Raw/Ungraded Market: $2.51
Stale · as of 10/13/2026
Based on Aggregated Price GuideCheck Price Guide

Market & Price History

Prices Captured Oct 13, 2026
  • $2.51As of 10/13/2026
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  • $43.48As of 10/13/2026
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  • $48.00As of 10/13/2026
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  • $53.00As of 10/13/2026
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  • $520.00As of 10/13/2026
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  • $240.00As of 10/13/2026
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  • $400.00As of 10/13/2026
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  • $240.00As of 10/13/2026
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Below grade 10 the guide publishes one estimate across all graders, so these rows are not PSA, BGS, CGC or SGC prices, and a low slabbed grade can sit below a clean raw copy. Grade 10 is estimated per grader.

30-day Price History

Raw / Ungraded

PriceCharting Price Guide · Guide Estimate evidence · captured Oct 13, 2026

History is building. At least two days of matching observations are needed to show a trend.

Each point is the last stored observation that day for this printing, condition, grader, autograph status and source. Gaps mean no observation; guide estimates and asking prices are not completed sales.
Product Overview

Description

Team Aqua's Spheal, numbered 57 in the Team Magma vs Team Aqua expansion, was released in 2004 as a Common rarity card within the Pokémon Trading Card Game. Illustration by Nakaoka, this Basic Water-type Pokémon serves as a foundational piece for sets focused on Team Aqua lore and Water-type strategies. With 50 Hit Points, Spheal offers a straightforward entry point for builders looking to utilize its offensive capabilities. The card features two distinct attacks: Water Rollout, which deals 10 damage, and WaterColor Aqua Trance, dealing 20 damage. The latter attack carries a strategic twist, inflicting Sleep on the Defending Pokémon for the remainder of the opponent's next turn. This status effect makes the card a valuable tool for controlling the pace of the game rather than dealing immediate high damage. For collectors, this card represents a specific era of Pokémon TCG design where thematic subsets like Team Magma vs Team Aqua introduced unique team-based mechanics. As a Common card, it is accessible to new and veteran collectors alike who are looking to complete base sets or explore the history of early 2000s Pokémon card design. The card's retreat cost of one Colorless energy allows for easy movement on the bench, adding to its utility in gameplay scenarios. Whether you are building a deck around Team Aqua's roster or expanding your collection of early 2000s Pokémon cards, this release remains a recognizable and essential part of the franchise's history. The combination of its thematic relevance and practical gameplay effects ensures its place in the memories of those who played during this period.

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Product Specs

Card Details

The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.

Catalog Profile

The core identity of the card within the set.

Year

2004

Series

Team Magma vs Team Aqua

Card Number

#57

Featured Subject

The subject, team, league, and sport context tied to this card.

Game

Pokémon

TCG Attributes

Rarity, print treatment, and game-specific stats for this card.

Rarity

Common

Artist

Nakaoka

Material

Card Stock

Language

English

HP

50

Type

Water

Stage

Basic

Evolves to

Sealeo

Weakness

Metal ×2

Retreat cost

1

Pokédex #

363

Card Text

Abilities, attacks, oracle text, and flavor text printed on the card.

Attack: Rollout (10)

Attack: Aqua Trance (20)

At the end of your opponent's next turn, the Defending Pokémon is now Asleep.

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FAQ

Frequently Asked Questions

What is Team Aqua's Spheal's type and HP?

Team Aqua's Spheal is a Basic Water-type Pokémon with 50 Hit Points. It requires one Colorless energy to attack and has a retreat cost of one Colorless energy.

What are the attacks for Team Aqua's Spheal?

It can use Water Rollout to deal 10 damage or WaterColor Aqua Trance to deal 20 damage. The second attack causes the Defending Pokémon to become Asleep at the end of the opponent's next turn.

What set is Team Aqua's Spheal from?

This card is numbered 57 in the Team Magma vs Team Aqua set, released in 2004. It is classified as a Common rarity card within that expansion.

Cards Named Team Aqua's Spheal

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