The identity and collector appeal of the 2000 Pokemon Team Rocket Dark Alakazam card, a Stage 2 Psychic-type holo rare essential for set completion.
Dark Alakazam
2000 • Pokémon • Team Rocket
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Description
The Dark Alakazam card, designated as number 1 in the 2000 Team Rocket set, represents a pivotal entry for collectors of the early Pokemon Trading Card Game era. As a Stage 2 Psychic-type Pokemon, this card evolves from Dark Kadabra and is distinguished by its holo rare finish, which appeals to enthusiasts seeking visual variety within the base expansion. Designed by Ken Sugimori, the card features gameplay mechanics that allow players to utilize Teleport Blast to switch positions or Mind Shock to bypass standard weaknesses, offering strategic depth during matches. For investors and hobbyists focusing on the Team Rocket series, this product serves as a foundational piece for building complete collections. The card's low number and status as an early release make it a focal point for those tracking the evolution of the franchise's design and mechanics. Collectors often prioritize this product to fill gaps in their Team Rocket album or to showcase the historical significance of the Psychic type in the game's initial years. Whether you are aiming to complete the set or add a key evolution stage to your collection, this card remains a significant component of the 2000 release.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Dark Alakazam
Game
Pokémon
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Holo Rare
Ken Sugimori
Card Stock
English
Holo
60
Psychic
Stage 2
Dark Kadabra
Psychic ×2
3
65
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Attack: Teleport Blast (30)
You may switch Dark Alakazam with 1 of your Benched Pokémon. (Do the damage before switching the Pokémon.)
Attack: Mind Shock (40)
Don't apply Weakness and Resistance for this attack. (Any other effects that would happen after applying Weakness and Resistance still happen.)
Almost as if it were being controlled by something else, it never changes expressions, even in the middle of battle.
