The Weiß Schwarz Adventure Time Marceline: What Was Missing trading card (AT/WX02-048). This rare character card features powerful stage manipulation abilities for Adventure Time collectors.
Marceline: What Was Missing
2020 • Weiß Schwarz • Adventure Time
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Description
The Marceline: What Was Missing card from the 2020 Adventure Time subset of the Weiß Schwarz trading card game offers collectors a compelling piece of character strategy. Identified by the set code AT/WX02-048, this R-rarity character card is designed for players who appreciate nuanced interactions within the Ooo and Vampire subtypes. For enthusiasts of the Weiß Schwarz platform, understanding the specific mechanics of individual cards is essential to mastering the game's complex layers. This card stands out for its ability to disrupt opponent strategies while simultaneously enabling powerful recovery plays. The card's printed rules text defines two distinct abilities that shape gameplay dynamics. During battles, Marceline prevents the opponent from playing event cards from their hand, providing a defensive advantage that can turn the tide of combat. Additionally, an auto-ability allows players to sacrifice resources to place another character from the waiting room onto the stage. This mechanic is particularly valuable for reconstructing your board state after a difficult exchange, making the card a versatile tool for strategic planning. Collectors often seek this card for its thematic representation of Marceline's chaotic nature and her deep connection to Princess Bubblegum, as reflected in the card's recovery effect. Integrating this card into a collection requires attention to its specific role within the Adventure Time expansion. The 2020 release captures the essence of the beloved series through its character designs and gameplay effects. For investors and hobbyists alike, the R rarity indicates a level of scarcity that adds to its desirability among serious players. The card's design and mechanics serve as a testament to the depth of the Weiß Schwarz TCG, offering a unique experience that goes beyond simple combat. Whether you are building a deck focused on the Ooo faction or simply appreciate the lore, this card provides a rich narrative element. As the TCG landscape evolves, cards like this remain important artifacts of the Adventure Time era. They offer a tangible connection to the series' characters and provide opportunities for strategic engagement. The interplay between the card's defensive and offensive capabilities makes it a favorite for those who enjoy complex decision-making. By understanding its abilities, collectors can better appreciate the craftsmanship behind the Weiß Schwarz design philosophy. This card represents a significant piece of the Adventure Time TCG legacy, appealing to both casual fans and competitive players.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Marceline: What Was Missing
Game
Weiß Schwarz
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
R
Card Stock
English
Character
RED
W
3
2
10000
2
SOUL
Ooo, Vampire
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
【CONT】 During this card's battle, your opponent cannot play event cards from his or her hand. 【AUTO】 [(2) Put 1 card from your hand into your waiting room & Put 1 other character from your stage into your waiting room] This ability activates up to 1 time per turn. During the turn that this card is placed on the stage from your hand, when this card's battle opponent becomes 【REVERSE】, you may pay the cost. If you do, choose 1 "Princess Bubblegum: What Was Missing" in your waiting room, and put it on any position of your stage.
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