The Supernatural Danger Zone card (MP22-EN224) from the 2022 Tin of the Pharaoh's Gods set, a common Yu-Gi-Oh! trading card game card.
Supernatural Danger Zone
2022 • Yu-Gi-Oh! • 2022 Tin of the Pharaoh's Gods
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Description
Supernatural Danger Zone, designated as MP22-EN224, is a Common card included in the 2022 Tin of the Pharaoh's Gods set. Released under the Yu-Gi-Oh! brand, this trading card game card serves as a foundational piece for enthusiasts building their collections. The 2022 Tin of the Pharaoh's Gods release offers a curated selection of cards that appeal to both casual fans and serious collectors looking to expand their library. As a Common rarity card, Supernatural Danger Zone is easily accessible, making it an excellent choice for those completing base sets or starting new decks. The card's straightforward classification ensures it fits seamlessly into the broader Yu-Gi-Oh! ecosystem, providing a reliable addition to any enthusiast's inventory. Collectors often seek out specific set codes like MP22 to ensure they are acquiring cards from this 2022 release, which holds a distinct place in the franchise's recent history. Whether you are a long-time player or new to the hobby, adding this card to your collection connects you to the vibrant community of Yu-Gi-Oh! fans who appreciate the depth and variety of the game's expansive card pool.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Supernatural Danger Zone
Game
Yu-Gi-Oh!
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Common
Card Stock
English
Continuous
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
If a non-Effect Monster is Special Summoned face-up (except during the Damage Step): You can target 1 card your opponent controls; destroy it. If this card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can Special Summon 1 non-Effect Monster from your hand, Deck, or GY. You can only use each effect of "Supernatural Danger Zone" once per turn.
