The Spirit Burner (ANPR-EN050) is a Common Spell Card from the 2009 Ancient Prophecy expansion. This catalog entry details the card's identity and role within the Yu-Gi-Oh! TCG.
Spirit Burner
2009 • Yu-Gi-Oh! • Ancient Prophecy
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Description
The Spirit Burner card, identified by the set code ANPR-EN050, is a foundational component of the Yu-Gi-Oh! Trading Card Game. Released in 2009 as part of the Ancient Prophecy expansion, this card holds a specific place in the game's history and mechanics. For dedicated collectors, acquiring this card is a key step in completing the Ancient Prophecy set, which remains a popular target for enthusiasts of the early 2000s era. As a Spell Card within the Yu-Gi-Oh! Framework, Spirit Burner offers players strategic depth during gameplay. Its classification as a Common rarity card from the ANPR set makes it accessible for new players while retaining value for long-term collectors who appreciate the diversity of the 2009 lineup. The card's design and text box provide the mechanical instructions that define its utility on the field, allowing players to integrate it into various deck archetypes. Whether you are building a competitive deck or curating a personal collection, this card represents a tangible piece of the TCG's rich legacy.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Spirit Burner
Game
Yu-Gi-Oh!
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Common
Card Stock
English
Equip
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Once per turn, you can change the battle position of the equipped monster to Defense Position. When the equipped monster is returned from the field to the hand and this card is sent to the Graveyard, inflict 600 damage to your opponent. If this card is in the Graveyard, you can add it to your hand instead of conducting a normal draw during your Draw Phase.










