The Shocktopus (BP02-EN102) is a common Yu-Gi-Oh! trading card released in the 2013 Battle Pack 2: War of the Giants series, valued by collectors for its distinctive artwork and set inclusion.
Shocktopus
2013 • Yu-Gi-Oh! • Battle Pack 2: War of the Giants
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Description
The Shocktopus card, cataloged as BP02-EN102, is a notable entry in the Yu-Gi-Oh! trading card game. Released in 2013 as part of the Battle Pack 2: War of the Giants expansion, this product type targets fans of the franchise who appreciate the depth and variety of the game's lore. As a common rarity within the set, it serves as a foundational piece for collectors aiming to complete the Battle Pack 2 collection. The card's identity is defined by its unique character design and its place within the broader Yu-Gi-Oh! narrative, making it a point of interest for those studying the game's history. For enthusiasts of the Battle Pack 2 series, adding this card to their collection offers a tangible connection to a specific era of Yu-Gi-Oh! releases. It is an accessible yet significant item for hobbyists looking to expand their knowledge of the game's diverse roster of monsters. The straightforward presentation and clear card number make it easy to identify and track within any organized collection. Whether for display or further study, this card represents a key component of the 2013 Battle Pack 2 release.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Shocktopus
Game
Yu-Gi-Oh!
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Common
Card Stock
English
Water
Fish
4
1600 / 800
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
When this card is destroyed by battle with an opponent's monster and sent to the Graveyard: You can equip this card to that opponent's monster. That monster's ATK becomes 0, also it cannot change its battle position.
