The Yu-Gi-Oh! Card Guard (BP01-EN162) is a DARK Fiend Effect Monster from the 2012 Battle Pack: Epic Dawn set, essential for building Fiend-type strategies.
Card Guard
2012 • Yu-Gi-Oh! • Battle Pack: Epic Dawn
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Description
The Card Guard (BP01-EN162) is a Level 4 DARK Fiend Effect Monster released as part of the Battle Pack: Epic Dawn series in 2012. As a Common rarity card within this set, it serves as a foundational piece for collectors and players looking to expand their collection of Fiend-type monsters. The card's design and attributes make it a recognizable entry in the Yu-Gi-Oh! Trading card game ecosystem, appealing to those who appreciate the strategic depth of the Fiend archetype. Collectors of the Battle Pack: Epic Dawn set often seek out this card to complete their groupings, while players value its status as a versatile monster for deck construction. Its DARK attribute and Fiend type allow for specific summoning conditions and synergy with other cards in the game, making it a practical addition to many strategies. The BP01-EN162 card number helps enthusiasts easily identify and organize this release within their personal archives. For investors and hobbyists, maintaining a well-curated collection of Yu-Gi-Oh! Cards like Card Guard offers both nostalgic value and long-term interest. The Battle Pack: Epic Dawn set remains a significant release in the TCG's history, and owning cards from this era provides a tangible connection to the game's evolving mechanics and community.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Card Guard
Game
Yu-Gi-Oh!
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Common
Card Stock
English
Dark
Fiend
4
1600 / 500
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
If this card is Normal or Special Summoned: Place 1 Guard Counter on it. This card gains 300 ATK for each Guard Counter on it. Once per turn: You can target 1 other face-up card you control; remove 1 Guard Counter from this card, and if you do, place 1 Guard Counter on that target (if that card would ever be destroyed, remove 1 Guard Counter from it instead).
