The catalog listing for the Nightmare Wheel card from the 2012 Battle Pack: Epic Dawn series. This common Trap Card is essential for collectors completing the BP01 set.
Nightmare Wheel
2012 • Yu-Gi-Oh! • Battle Pack: Epic Dawn
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Description
The Nightmare Wheel card, designated as BP01-EN096, originates from the Battle Pack: Epic Dawn set released in 2012. As a Continuous Trap Card, it offers a distinct mechanical effect within the Yu-Gi-Oh! Trading Card Game, appealing to players and collectors who value strategic depth alongside set completion. This release is categorized as a Common rarity, making it an accessible entry point for enthusiasts gathering the full BP01 collection. Collectors often seek this card to complete their Battle Pack: Epic Dawn subsets or to integrate its gameplay mechanics into their decks. The card's status as a staple in various strategies makes it a recurring topic of discussion among Yu-Gi-Oh! Hobbyists. For those focused on cataloging their collections, owning a copy of BP01-EN096 provides a tangible connection to this era of the game's expansion history. Whether you are a veteran player looking to refresh your hand or a new collector starting your journey, the Nightmare Wheel remains a recognizable and functional piece of the Battle Pack series. The card's enduring presence in the meta highlights its importance to the game's ecosystem. By acquiring this card, collectors gain access to a reliable source for their hobby needs, supporting the broader community of Yu-Gi-Oh! Fans who value both the art of collecting and the strategy of play.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Nightmare Wheel
Game
Yu-Gi-Oh!
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Common
Card Stock
English
Continuous
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Activate this card by targeting 1 monster your opponent controls; it cannot attack or change its battle position. When it leaves the field, destroy this card. Once per turn, during your Standby Phase: Inflict 500 damage to your opponent. That monster must be on the field to activate and to resolve this effect.










