The Power Frame Trap Card (BP01-EN108) from the 2012 Yu-Gi-Oh! Battle Pack: Epic Dawn set, a foundational piece for collectors and strategic gameplay.
Power Frame
2012 • Yu-Gi-Oh! • Battle Pack: Epic Dawn
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Description
The Power Frame card, identified by the set code BP01-EN108, serves as a notable entry in the 2012 Yu-Gi-Oh! Battle Pack: Epic Dawn expansion. As a Normal Trap Card, it represents a classic mechanic within the trading card game, offering strategic utility that has resonated with players since its initial release. Collectors often seek this card to complete their set collections, valuing its place within the broader narrative of Yu-Gi-Oh! Card design and evolution. The Power Frame card stands out not only for its gameplay function but also for its historical context within the 2012 meta. It is a common rarity, making it a frequent addition to booster boxes and a staple in many players' decks. The card's enduring appeal lies in its straightforward yet effective design, which aligns with the thematic elements of the Battle Pack: Epic Dawn set. Whether you are a long-time player looking to round out your Battle Pack: Epic Dawn collection or a new collector interested in the fundamentals of the game, the Power Frame card offers a tangible connection to the rich history of Yu-Gi-Oh! Trading cards. Its presence in the market highlights the continuous interest in classic trap cards and their role in shaping competitive and casual play alike.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Power Frame
Game
Yu-Gi-Oh!
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Common
Card Stock
English
Normal
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
When a face-up monster you control is targeted for an attack by a monster with a higher ATK: Target the attack target; negate that attack, and if you do, equip this card to that target. The equipped monster gains ATK equal to the difference between its ATK and the ATK of its attacker when this card resolves.
