Identified as card number BLLR-EN011, this Yu-Gi-Oh! trading card features the Superheavy Samurai Steam Train King from the 2017 Battles of Legend: Light's Revenge set.
Superheavy Samurai Steam Train King
2017 • Yu-Gi-Oh! • Battles of Legend: Light's Revenge
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Description
The Superheavy Samurai Steam Train King (BLLR-EN011) is a distinct entry in the Yu-Gi-Oh! trading card game, originating from the 2017 release Battles of Legend: Light's Revenge. Collectors familiar with the Superheavy Samurai archetype will recognize this card as a key component for those building themed decks. As an Ultra Rare card, it features a distinctive holographic finish that stands out within the set, adding visual appeal to any binder or collection box. This product represents a specific iteration of the card, identified by the code BLLR-EN011, which helps collectors organize and track their acquisitions. The Ultra Rare treatment ensures that this card commands attention, offering a premium tactile experience compared to common or uncommon variants. Whether you are hunting to complete a set or seeking to enhance your competitive play options, this card provides a solid addition to your inventory. Its status within the Superheavy Samurai theme makes it a target for collectors who appreciate the strategic depth and lore of the Yu-Gi-Oh! universe.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Game
Yu-Gi-Oh!
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Ultra Rare
Card Stock
English
Holo
Earth
Machine
12
2000 / 4800
Superheavy
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
1 "Superheavy Samurai" Tuner + 2+ non-Tuner "Superheavy Samurai" monsters This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. Once per turn: You can discard up to 2 cards, then target that many cards your opponent controls; destroy them. Once per turn: You can banish all Spells and Traps from the GYs, and if you do, inflict 200 damage to your opponent for each card banished.
