Enlilgirsu, the Orcust Mekk-Knight is a Yu-Gi-Oh! trading card game card identified by the code BLMM-EN053. It is a DARK Machine Link Monster belonging to the Mekk-Knight archetype. The card has a Link Rating of 4, 2600 ATK, and an undefined DEF. It features Link Arrows pointing Top-Right, Left, Right, and Bottom-Left. This Ultra Rare card from the Battles of Legend: Monster Mayhem set has a Holo finish.
2025 • Yu-Gi-Oh! • Battles of Legend: Monster Mayhem
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Enlilgirsu, the Orcust Mekk-Knight is a Yu-Gi-Oh! trading card game card. It is a DARK Machine Link Monster with a Link Rating of 4. The card has 2600 ATK and an undefined DEF. Its Link Arrows point Top-Right, Left, Right, and Bottom-Left. It belongs to the Mekk-Knight archetype. The card is part of the Battles of Legend: Monster Mayhem set, with the set code BLMM. It is identified by the card number BLMM-EN053. The rarity is Ultra Rare, and the finish is Holo.
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The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
The core identity of the card within the set.
The subject, team, league, and sport context tied to this card.
Game
Yu-Gi-Oh!
Rarity, print treatment, and game-specific stats for this card.
Ultra Rare
Card Stock
English
Holo
Dark
Machine
4
2600 / ?
Top-Right, Left, Right, Bottom-Left
Mekk-Knight
Abilities, attacks, oracle text, and flavor text printed on the card.
2+ monsters, including an "Orcust" Link Monster You can target 1 of your banished "Orcust" or "World Legacy" cards; add it to your hand, then you can shuffle 1 card from your hand into the Deck and take control of 1 face-up monster your opponent controls. During your Main Phase, if this card is in the GY because it was sent there from the Extra Monster Zone this turn: You can banish this card; send 1 card on the field to the GY. You can only use each effect of "Enlilgirsu, the Orcust Mekk-Knight" once per turn.
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