Gem-Knight Citrine is an Ultra Rare holographic card from the 2025 Yu-Gi-Oh! Battles of Legend: Monster Mayhem set, identified by card number BLMM-EN139.
2025 • Yu-Gi-Oh! • Battles of Legend: Monster Mayhem
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Gem-Knight Citrine (BLMM-EN139) is a distinct entry in the 2025 Yu-Gi-Oh! Battles of Legend: Monster Mayhem series. This card features an Ultra Rare holographic finish, providing a shimmering aesthetic that stands out within the set's design language. Collectors familiar with the Gem-Knight archetype will appreciate the inclusion of Citrine as part of this ongoing theme. The Battles of Legend: Monster Mayhem release continues Yu-Gi-Oh!'s tradition of expanding its strategic depth with new monster cards. As a numbered card in the BLMM set, BLMM-EN139 serves as a specific focal point for those building complete collections or seeking particular card types. The Ultra Rare treatment is a hallmark of the series, offering a visually striking contrast to standard card prints. For investors and hobbyists, this product represents a tangible piece of the modern Yu-Gi-Oh! trading card landscape. The combination of the Gem-Knight subject, the specific Battles of Legend branding, and the holographic Ultra Rare variant creates a unique identity within the broader catalog. Whether you are completing a subset or expanding your roster of high-rarity cards, Gem-Knight Citrine offers a solid addition to any organized binder.
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The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
The core identity of the card within the set.
The subject, team, league, and sport context tied to this card.
Featured
Gem-Knight Citrine
Game
Yu-Gi-Oh!
Rarity, print treatment, and game-specific stats for this card.
Ultra Rare
Card Stock
English
Holo
Earth
Pyro
7
2200 / 1950
Gem-
Abilities, attacks, oracle text, and flavor text printed on the card.
1 "Gem-Knight" monster + 1 Pyro-Type monster Must first be Fusion Summoned. If this card attacks or is attacked, your opponent cannot activate cards or effects until the end of the Damage Step.
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