Summon Shock, a Continuous Trap Card from the 2026 Blazing Dominion set. This catalog page details the card's strategic role and identity within the Yu-Gi-Oh! TCG.
Summon Shock
2026 • Yu-Gi-Oh! • Blazing Dominion
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Description
Summon Shock, cataloged as BLZD-EN078, is a Continuous Trap Card featured in the 2026 Blazing Dominion expansion. As a core component of the Yu-Gi-Oh! Trading card game, this release offers players a distinct mechanic to integrate into their strategies. The card's classification as a Continuous Trap defines its unique presence on the field, allowing for persistent effects that can alter the flow of gameplay over multiple turns. Within this release, Summon Shock stands out for its versatility. Trap Cards generally serve as powerful counters or setup tools, and Continuous variants require careful timing to maximize their impact. Understanding the specific rules and interactions of this card is essential for any serious player looking to build a competitive deck. The 2026 Blazing Dominion set continues the legacy of the Yu-Gi-Oh! Brand by introducing new archetypes and interactions. For collectors, cards like Summon Shock represent the evolving narrative and mechanical depth of the game. Whether you are assembling a complete set of Blazing Dominion cards or searching for specific pieces to enhance your collection, this card provides a tangible connection to the game's ongoing evolution. The common rarity ensures it is accessible, making it a fundamental addition for those interested in the tactical side of the Yu-Gi-Oh! TCG.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Summon Shock
Game
Yu-Gi-Oh!
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Common
Card Stock
English
Continuous
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Each time a monster(s) is Normal or Special Summoned, place 1 Summon Counter on this card (max. 4). If the 4th Summon Counter is placed on this card: Remove all Summon Counters from this card, and if you do, send all monsters on the field to the GY.










