Angel Statue - Azurune is a Super Rare card from the 2021 Blazing Vortex expansion, featuring a distinctive holographic treatment.
Angel Statue - Azurune
2021 • Yu-Gi-Oh! • Blazing Vortex
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Description
Angel Statue - Azurune holds a distinct place within the 2021 Blazing Vortex expansion of the Yu-Gi-Oh! Trading card game. Identified by the catalog number BLVO-EN079, this card is classified as a Super Rare, offering collectors a piece of the set's diverse roster. For enthusiasts of the Yu-Gi-Oh! TCG, tracking down specific Super Rares like Angel Statue - Azurune is often a key part of building a complete collection. The holographic finish associated with this rarity level adds a layer of visual appeal that distinguishes it from other cards in the set. Whether you are focusing on set completion or expanding your library of notable cards, this release represents a tangible connection to the game's evolving landscape. Products. By focusing on the identity of each release, we help hobbyists navigate the vast world of collectible card games with confidence. Angel Statue - Azurune stands as a clear example of the detailed art and design found throughout the Blazing Vortex series.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Angel Statue - Azurune
Game
Yu-Gi-Oh!
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Super Rare
Card Stock
English
Holo
Continuous
Trap Monster
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Special Summon this card as an Effect Monster (Fairy/LIGHT/Level 4/ATK 1800/DEF 1800). (This card is also still a Trap.) Once per turn, when your opponent would Special Summon a monster(s) while this card is in your Monster Zone: You can send to the GY, 1 Continuous Trap in your Monster Zone that was Special Summoned from the Spell & Trap Zone; negate the Summon, and if you do, destroy that monster(s). When this card in the Monster Zone is destroyed by battle: You can destroy the monster that destroyed this card.
