Dinomist Charge (BOSH-EN063) is a Common Spell Card from the 2016 Breakers of Shadow expansion, belonging to the Dinomist archetype.
2016 • Yu-Gi-Oh! • Breakers of Shadow
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Dinomist Charge, identified by the code BOSH-EN063, is a Spell Card released in 2016 as part of the Breakers of Shadow set. This card belongs to the Dinomist archetype, a group of cards centered around dinosaur-themed strategies. As a Common rarity card, it serves as a foundational element for players building decks within this theme. The card is classified as a Spell Card, which generally provides effects that support gameplay rather than summoning monsters or setting defenses. Its association with the Dinomist archetype means it is designed to synergize with other cards in that family, helping players execute their intended strategies during the game. Collectors and players often seek out specific cards like Dinomist Charge to complete their archetype collections or to enhance their deck's functionality. Breakers of Shadow is a notable set in the Yu-Gi-Oh! Trading Card Game, offering a variety of cards that introduced new mechanics and continued existing archetypes. Dinomist Charge represents the accessible side of the hobby, being a Common card that is widely available yet essential for those focused on the Dinomist line of play. Whether you are a long-time collector or new to the game, understanding the role of individual cards like this one is key to appreciating the depth of the Yu-Gi-Oh! TCG. The Dinomist Charge card stands as a testament to the strategic diversity within the Breakers of Shadow set, appealing to both competitive players and casual collectors who appreciate the Dinomist theme.
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The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
The core identity of the card within the set.
The subject, team, league, and sport context tied to this card.
Featured
Dinomist Charge
Game
Yu-Gi-Oh!
Rarity, print treatment, and game-specific stats for this card.
Common
Card Stock
English
Continuous
Dinomist
Abilities, attacks, oracle text, and flavor text printed on the card.
When this card is activated: Add 1 "Dinomist" monster from your Deck to your hand. Once per turn, if a "Dinomist" card(s) is added from the field to your Extra Deck face-up: Add 1 of those cards to your hand. You can only activate 1 "Dinomist Charge" per turn.
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