COTD-EN086 is a Common WIND Machine Effect Monster from the 2017 Code of the Duelist set, serving as a foundational card for F.A. archetype strategies.
2017 • Yu-Gi-Oh! • Code of the Duelist
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The F.A. Sonic Meister (COTD-EN086) is a staple WIND Machine Effect Monster from the 2017 Yu-Gi-Oh! Code of the Duelist set. This Common card belongs to the F.A. As a Level 4 monster, it fits seamlessly into various deck structures, providing essential support for players aiming to build coherent machine-based strategies. In the Yu-Gi-Oh! TCG, archetype consistency is crucial for maintaining board control and resource advantage. The F.A. Sonic Meister contributes to this by offering reliable effects that complement other F.A. Cards. Collectors and players alike value this card for its role in enabling complex combos and defensive plays. Its presence in the Code of the Duelist set makes it an accessible option for those looking to complete their collection or enhance their gameplay. For collectors, this card represents a significant era in Yu-Gi-Oh! History, reflecting the innovative designs and mechanics introduced in 2017. Sonic Meister desirable additions to any portfolio. Whether you are a seasoned duelist or a new enthusiast, adding this card to your collection allows you to appreciate the intricate world of Yu-Gi-Oh! Trading cards. Exploring our inventory for F.A. Sonic Meister and other key cards can help you build a versatile and competitive deck.
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The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
The core identity of the card within the set.
The subject, team, league, and sport context tied to this card.
Featured
F.A. Sonic Meister
Game
Yu-Gi-Oh!
Rarity, print treatment, and game-specific stats for this card.
Common
Card Stock
English
Wind
Machine
4
0 / 1000
F.A.
Abilities, attacks, oracle text, and flavor text printed on the card.
Gains ATK equal to its Level x 300. Cannot be destroyed by battle with an opponent's monster whose original Level/Rank is lower than this card's Level. Each time a "F.A." Spell/Trap Card or effect is activated: You can increase this card's Level by 1. If this card is Level 7 or higher, it can make up to 2 attacks on monsters during each Battle Phase.
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