The Yu-Gi-Oh! Black Rose Dragon CSOC-EN039 Ghost Rare from the 2008 Crossroads of Chaos set, featuring a distinctive holo finish.
Black Rose Dragon
2008 • Yu-Gi-Oh! • Crossroads of Chaos
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Description
The Black Rose Dragon card, designated CSOC-EN039, is a notable entry in the Yu-Gi-Oh! Trading card game from the 2008 Crossroads of Chaos set. This version is distinguished by its Ghost Rare treatment, a high-end rarity that features a unique holo finish. Collectors often seek out this variation due to its visual appeal and its place within a classic era of the game's history. The Crossroads of Chaos set remains a significant release for fans of the Yu-Gi-Oh! Franchise, offering a diverse selection of cards that define the strategic landscape of the time. The Ghost Rare variant of Black Rose Dragon stands out for its premium production quality, making it a desirable addition to any collection focused on high-rarity cards. Whether you are building a set or looking for a standout piece, this card represents the craftsmanship of its release period. The focus is on connecting enthusiasts with authentic products that hold value and interest within the community. The Black Rose Dragon Ghost Rare is a testament to the enduring popularity of the Yu-Gi-Oh! TCG and its dedicated fanbase.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Black Rose Dragon
Game
Yu-Gi-Oh!
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Ghost Rare
Card Stock
English
Holo
Fire
Dragon
7
2400 / 1800
Rose Dragon
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.
