The 2005 Yu-Gi-Oh! Cybernetic Revolution release features the Rare Dark Catapulter, a Level 4 EARTH Machine Effect Monster.
Dark Catapulter
2005 • Yu-Gi-Oh! • Cybernetic Revolution
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Description
Carrying the card number CRV-EN013, this EARTH Attribute Machine-type monster serves as a foundational piece for collectors who appreciate the strategic depth of early 2000s TCG mechanics. As an Effect Monster, it offers players a unique tactical option, embodying the intricate gameplay loops that defined the era's competitive landscape. For enthusiasts of the Yu-Gi-Oh! universe, completing a set from Cybernetic Revolution provides a tangible connection to a pivotal time in the game's history. Dark Catapulter is not just a card; it is a catalog essential that represents the creativity and variety of the franchise's monster designs. Collectors often seek this card number to round out their base set, valuing its place in the broader narrative of the game's evolution. Whether you are a seasoned collector or new to the hobby, adding Dark Catapulter to your collection offers a chance to own a piece of trading card history. The card's status as a Rare rarity makes it a sought-after item for those who focus on specific subsets and era-specific releases. Its enduring appeal lies in its clear identity within the Cybernetic Revolution expansion, making it a valuable addition for anyone looking to document the rich history of Yu-Gi-Oh! collecting.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Dark Catapulter
Game
Yu-Gi-Oh!
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Rare
Card Stock
English
Earth
Machine
4
1000 / 1500
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
During your Standby Phase, if this card is in Defense Position, put 1 counter on this card. You can remove from play a number of card(s) in your Graveyard equal to the number of counters on this card to destroy that many Spell or Trap Card(s) on the field. Then remove all counter(s) from this card.
