The 2005 Yu-Gi-Oh! Cybernetic Revolution D.D. Trap Hole trading card. This Rare card, identified by CRV-EN057, is a key component for completing vintage TCG collections.
D.D. Trap Hole
2005 • Yu-Gi-Oh! • Cybernetic Revolution
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Description
The 2005 Yu-Gi-Oh! Cybernetic Revolution expansion remains a significant release for fans of the Trading Card Game, offering a diverse array of cards that defined an era of competitive play. Among these, the D.D. Trap Hole card, cataloged as CRV-EN057, stands out as a staple for those looking to complete their vintage collections. As a Rare card within the Cybernetic Revolution subset, D.D. Trap Hole holds a specific place in the hierarchy of the release. Collectors often seek out this card not only for its gameplay utility but also for its historical value within the Yu-Gi-Oh! franchise. The card's design and text box reflect the artistic and mechanical standards of mid-2000s TCG production, making it a desirable item for those who appreciate the aesthetic evolution of the game. For investors and hobbyists, acquiring a copy of this card contributes to a broader understanding of the TCG's history. Whether you are aiming to build a pristine set or simply adding to a personal archive, the D.D. Trap Hole offers a tangible connection to the early days of Yu-Gi-Oh! strategy. Its enduring presence in collector's portfolios highlights the lasting impact of the Cybernetic Revolution series on the broader trading card community.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
D.D. Trap Hole
Game
Yu-Gi-Oh!
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Rare
Card Stock
English
Normal
Hole
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
When your opponent Sets exactly 1 monster (and no other cards): Target that Set monster and 1 monster you control; destroy those targets, and if you do, banish them.
