Morphing Jar #2 is a 2004 Rare card from the Yu-Gi-Oh! Dark Beginning 1 set, cataloged as DB1-EN092. This product represents a foundational piece of the early Trading Card Game era.
Morphing Jar #2
2004 • Yu-Gi-Oh! • Dark Beginning 1
No Listings Available
No listings available right now.
Price History
Description
Morphing Jar #2 (DB1-EN092) is a 2004 Rare card from the Yu-Gi-Oh! Dark Beginning 1 set, representing a foundational piece of the early Trading Card Game era. As one of the original Japanese imports, this release holds significant historical value for enthusiasts tracking the franchise's evolution. The card features the iconic Jar monster design that became a staple in the game's lore, appealing to collectors who appreciate the nostalgia of the first wave of Yu-Gi-Oh! products. Collectors often seek this card number to complete their Dark Beginning 1 collections, making it a key item for set builders. The Rare treatment ensures it stands out within the set, offering a distinct visual appeal that complements its gameplay legacy. Whether you are an investor looking to diversify your TCG portfolio or a hobbyist aiming to finish your first expansion, this card provides a tangible connection to the series' roots. Its enduring popularity in the community underscores its importance as a classic Yu-Gi-Oh! collectible.
Have one of these to sell?
We'll pre-fill the product details from this catalog entry, so your listing lands on this exact page. Just add photos of your copy, pick its condition, and set your price.
Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Morphing Jar #2
Game
Yu-Gi-Oh!
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Rare
Card Stock
English
Earth
Rock
3
800 / 700
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
FLIP: Shuffle all monsters on the field into the Deck. Then, each player excavates cards from the top of their Deck, until they excavate the same number of monsters they shuffled into their Main Deck. Special Summon all excavated Level 4 or lower monsters in face-down Defense Position, also send the remaining cards to the Graveyard.
