The Little Chimera (DB2-EN067) from the 2005 Dark Beginning 2 set is a Common FIRE Attribute Beast-type Effect Monster in the Yu-Gi-Oh! Trading Card Game.
2005 • Yu-Gi-Oh! • Dark Beginning 2
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The Little Chimera (DB2-EN067) from the 2005 Dark Beginning 2 set is a Common FIRE Attribute Beast-type Effect Monster in the Yu-Gi-Oh! Trading Card Game. The Little Chimera card (DB2-EN067) is a Level 2 FIRE Beast-type Effect Monster from the 2005 Dark Beginning 2 set. As a Level 2 monster, it occupies a specific role in gameplay strategies that prioritize low-level summoning conditions and resource management. This Common rarity card is identified by the set code DB2 and card number DB2-EN067 in the Yu-Gi-Oh! TCG. The Common rarity of the Little Chimera makes it an accessible target for those building complete set collections or focusing on vintage monster types. Its Beast type aligns with numerous support cards released in subsequent years, adding long-term relevance to the card for players interested in thematic deck construction. The card's identity is firmly rooted in its original release parameters: the DB2 set code, the specific card number DB2-EN067, and its classification as an Effect Monster. These details distinguish it from later reprints or alternate versions that may have emerged in the years since 2005. The card features the FIRE attribute and Beast monster type within the Dark Beginning 2 release. By focusing on the catalog details of the card itself, collectors can verify the authenticity and identity of the product before purchasing. Little Chimera is a Level 2 Effect Monster with the FIRE attribute and Beast type. ## Sources
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The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
The core identity of the card within the set.
The subject, team, league, and sport context tied to this card.
Featured
Little Chimera
Game
Yu-Gi-Oh!
Rarity, print treatment, and game-specific stats for this card.
Common
Card Stock
English
Fire
Beast
2
600 / 550
Abilities, attacks, oracle text, and flavor text printed on the card.
All FIRE monsters on the field gain 500 ATK. All WATER monsters on the field lose 400 ATK.
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