Super Rejuvenation (DB2-EN162) is a Quick-Play Spell card from the 2005 Dark Beginning 2 Yu-Gi-Oh! TCG set, valued for its strategic utility in restoring resources.
Super Rejuvenation
2005 • Yu-Gi-Oh! • Dark Beginning 2
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Market Price Guide
| Condition | Value | Comps | Source | Price Date |
|---|---|---|---|---|
| Raw / Ungraded | $1.53 | Unknown | Guide Estimate Based on TCGplayer Market (reference) | Source Observation Date Unavailable |
Price HistoryOver the last 30 days, stored prices ranged from $1.53 to $1.53 across 2 capture days. Change between Sep 4, 2026 and Sep 10, 2026: 0%. Compares the same source, grade and signed status. Capture days are not completed-sale counts. | ||||
Raw / Ungraded
$1.53- Comps
- Unknown
- Source
Guide Estimate
Based on TCGplayer Market (reference)- Price Date
- Source Observation Date Unavailable
Price HistoryOver the last 30 days, stored prices ranged from $1.53 to $1.53 across 2 capture days. Change between Sep 4, 2026 and Sep 10, 2026: 0%. Compares the same source, grade and signed status. Capture days are not completed-sale counts.
Price History
Description
Super Rejuvenation, identified by the card number DB2-EN162, is a Quick-Play Spell card introduced in the Dark Beginning 2 set during the 2005 Yu-Gi-Oh! Trading Card Game era. This release was part of the early foundational structure of the game, providing players with essential mechanics that defined the strategic landscape of that period. As a Common rarity card, it was widely distributed, making it accessible for both new and seasoned collectors to build their libraries. The card’s primary appeal lies in its gameplay function. Quick-Play Spell cards allow for flexible timing, enabling players to activate effects during their own turns or even during the opponent's turn if set previously. Super Rejuvenation specifically focuses on resource management, offering a way to recover cards from the graveyard and return them to the hand. This capability makes it a critical component for decks that rely on recursion and maintaining card advantage over the course of a match. For Yu-Gi-Oh! enthusiasts, collecting cards from the Dark Beginning 2 set offers a glimpse into the game's history. This expansion helped shape the meta and introduced mechanics that remain relevant in various formats today. Whether you are looking to complete a set, enhance your deck's consistency, or simply appreciate the design of early 2000s TCG cards, Super Rejuvenation holds a distinct place in the hobby. Its straightforward utility and historical significance make it a noteworthy addition to any collection focused on the evolution of the Yu-Gi-Oh! TCG. Collectors often seek out cards like this not just for their strategic value, but for the nostalgia they evoke. The Dark Beginning 2 set represents a time when the game was rapidly expanding its rules and card pool, influencing generations of players. By acquiring this card, you are preserving a piece of that legacy. It serves as a reminder of the intricate strategies and deep mechanics that have made the Yu-Gi-Oh! TCG a enduring pastime for millions worldwide.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Super Rejuvenation
Game
Yu-Gi-Oh!
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Common
Card Stock
English
Quick-Play
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
During the End Phase of the turn this card was activated, draw a number of cards equal to the combined number of Dragon monsters you discarded or Tributed from your hand or field this turn.










