Labyrinth of Nightmare (DR2-EN221) is a common Yu-Gi-Oh! Trading Card Game card from the 2005 Dark Revelation Volume 2 set, essential for dedicated TCG collectors.
Labyrinth of Nightmare
2005 • Yu-Gi-Oh! • Dark Revelation Volume 2
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Description
Labyrinth of Nightmare (DR2-EN221) is a distinct entry in the Yu-Gi-Oh! Trading Card Game landscape, originally released as part of the Dark Revelation Volume 2 set in 2005. This card number serves as a foundational piece for enthusiasts building out their comprehensive collections from this era. As a Common rarity card, it represents the accessible side of the TCG market, allowing collectors to acquire complete sets without the premium costs often associated with higher-tier rarities. The 2005 release period marks a significant time in the history of the Yu-Gi-Oh! Franchise, with Dark Revelation Volume 2 continuing the narrative and mechanical depth established in earlier volumes. Collectors targeting the DR2 set often seek this card to fill specific gaps in their portfolios, ensuring a complete representation of the expansion. The straightforward identification of DR2-EN221 makes it easy to track and organize within any cataloging system. For those interested in the broader scope of Yu-Gi-Oh! Collectibles, this card offers a tangible connection to the mid-2000s boom in trading card games. While Common cards are often viewed as secondary to rare foils, their presence is crucial for the integrity of a full set run.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Labyrinth of Nightmare
Game
Yu-Gi-Oh!
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Common
Card Stock
English
Continuous
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Once per turn, during each player's End Phase: Change the battle positions of all face-up monsters the turn player controls.
