Curse of Aramatir (DABL-EN067) is a Common rarity card from the 2022 Yu-Gi-Oh! Darkwing Blast set, appealing to TCG collectors and set completists.
Curse of Aramatir
2022 • Yu-Gi-Oh! • Darkwing Blast
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Description
The Curse of Aramatir card, identified by the code DABL-EN067, belongs to the 2022 Yu-Gi-Oh! Darkwing Blast set. As a Common rarity card, it serves as a foundational piece for players and collectors focusing on the complete Darkwing Blast expansion. Collectors often seek this card number to complete their set inventory, ensuring they have every element of the 2022 release. For enthusiasts of the Yu-Gi-Oh! franchise, maintaining a complete library of recent sets is a common goal. This product represents a tangible connection to that specific era of the game's history. The straightforward design and accessibility of Common cards make them valuable for both casual players and serious collectors looking to document the evolution of the series. Whether for display or gameplay, the DABL-EN067 code ensures easy identification within the broader catalog. Collectors appreciate the consistency of set codes in helping them organize their holdings efficiently. The Darkwing Blast expansion remains a notable entry in the 2022 lineup, offering a distinct flavor to the ongoing narrative of the game. Owning this card allows collectors to participate in the full experience of the set, appreciating the attention to detail in its production. It is a key component for anyone interested in the 2022 Yu-Gi-Oh! releases.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Curse of Aramatir
Game
Yu-Gi-Oh!
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Common
Card Stock
English
Continuous
Adventurer
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
During your Main Phase: You can Special Summon 1 "Adventurer Token" (Fairy/EARTH/Level 4/ATK 2000/DEF 2000) to either field, then send 1 card from your hand to the GY. You cannot Special Summon monsters the turn you activate this effect, except "Adventurer Tokens" and monsters that mention it. If a monster(s) you control is destroyed by battle or card effect: You can Special Summon 1 "Adventurer Token" to either field. You can only use each effect of "Curse of Aramatir" once per turn.
