Gem-Knight Fusion (DT05-EN043), a 2011 Normal Parallel Rare spell card from Yu-Gi-Oh! Duel Terminal 5a designed for Gem-Knight archetype strategies.
2011 • Yu-Gi-Oh! • Duel Terminal 5a
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Gem-Knight Fusion (DT05-EN043) is a Normal Spell Card released in 2011 as part of the Duel Terminal 5a set. This card belongs to the Gem-Knight archetype, a series of monsters focused on fusion summoning mechanics. As a Normal Parallel Rare, it features a distinct foil treatment that distinguishes it from standard prints, adding a layer of visual appeal for collectors who value rarity and finish. The card was introduced during the Duel Terminal era, a period known for bridging the gap between the OCG and TCG releases. Collectors often seek out Duel Terminal cards for their historical significance in the Yu-Gi-Oh! Trading Card Game landscape. The Gem-Knight Fusion card itself serves as a crucial support card within its archetype, allowing players to fuse Gem-Knight monsters to summon powerful Fusion Monsters. For those building a Gem-Knight collection, acquiring this card is essential for both gameplay and set completion. The 2011 release date places it in a specific era of the game's history, making it a valuable piece for enthusiasts of that time period. Whether you are a competitive player looking to enhance your deck or a collector interested in the evolution of the Gem-Knight series, this card offers significant value. The marketplace caters to collectors who appreciate the depth and strategy of the TCG, offering access to cards from various sets and eras.
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The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
The core identity of the card within the set.
The subject, team, league, and sport context tied to this card.
Featured
Gem-Knight Fusion
Game
Yu-Gi-Oh!
Rarity, print treatment, and game-specific stats for this card.
Duel Terminal Normal Parallel Rare
Card Stock
English
Holo
Normal
Gem-
Abilities, attacks, oracle text, and flavor text printed on the card.
Fusion Summon 1 "Gem-Knight" Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials. If this card is in your Graveyard: You can banish 1 "Gem-Knight" monster from your Graveyard; add this card to your hand.
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