Gem-Knight Master Diamond is a Yu-Gi-Oh! trading card card from the 2013 Duel Terminal 7b series, identified by card number DT07-EN083.
Gem-Knight Master Diamond
2013 • Yu-Gi-Oh! • Duel Terminal 7b
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Description
Gem-Knight Master Diamond is a notable entry in the Yu-Gi-Oh! Trading Card Game, specifically released as part of the Duel Terminal 7b series in 2013. Identified by the unique catalog number DT07-EN083, this card appeals to collectors who track specific printings and era-specific releases from Konami. The Duel Terminal line was designed to bridge the gap between the physical card game and its broader media presence, making cards from this 2013 period particularly interesting for those studying the evolution of the franchise's design and lore. For TCG enthusiasts, adding Gem-Knight Master Diamond to a collection provides a tangible connection to this chapter of Yu-Gi-Oh! history. Whether you are a dedicated set builder or a fan of the Gem-Knight archetype, this card represents a distinct piece of the game's archival landscape. Its inclusion in the Duel Terminal 7b expansion ensures it holds a specific place in the catalog for any serious Yu-Gi-Oh! collector looking to document the 2013 product lineup.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Gem-Knight Master Diamond
Game
Yu-Gi-Oh!
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Duel Terminal Ultra Parallel Rare
Card Stock
English
Earth
Rock
9
2900 / 2500
Gem-
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
3 "Gem-Knight" monsters Must first be Fusion Summoned. This card gains 100 ATK for each "Gem-" monster in your Graveyard. Once per turn: You can banish 1 Level 7 or lower "Gem-Knight" Fusion Monster from your Graveyard; until the End Phase, this card's name becomes that monster's, and replace this effect with that monster's original effects.
