The details of EXVC-EN012, the 2011 Yu-Gi-Oh! Extreme Victory card featuring the DARK Machine monster Meklord Army of Wisel.
2011 • Yu-Gi-Oh! • Extreme Victory
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| Condition | Value | Source | Trend | Price Details |
|---|---|---|---|---|
$1.38 | Guide Estimate | 0% | ||
Raw / Ungraded
TCGplayer Market (reference) · Guide Estimate evidence · captured Sep 30, 2026
This card features Meklord Army of Wisel, a Level 4 DARK Machine Effect Monster that plays a pivotal role in the series' lore and gameplay mechanics. As a Common rarity card, Meklord Army of Wisel is designed to be accessible, allowing players to easily include it in their decks without the scarcity constraints that often accompany rarer parallels. The card's design reflects the era's aesthetic, focusing on the mechanical and strategic depth that defines the Meklord family of monsters. Collectors often seek out this card number to complete their Extreme Victory collection, valuing its contribution to the set's completeness. For investors and hobbyists alike, the Meklord series holds a distinct place in Yu-Gi-Oh! History, representing a period of intense archetype development. Understanding the interactions between Meklord Army of Wisel and other cards in the deck is key for both competitive play and deep collection building. This card is particularly relevant for those interested in the evolution of Machine-type strategies during the early 2010s. Whether you are looking to complete a set, explore archetype synergies, or add a piece of Yu-Gi-Oh! History to your collection, Meklord Army of Wisel remains a significant entry in the Extreme Victory series.
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The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
The core identity of the card within the set.
The subject, team, league, and sport context tied to this card.
Featured
Meklord Army of Wisel
Game
Yu-Gi-Oh!
Rarity, print treatment, and game-specific stats for this card.
Common
Card Stock
English
Dark
Machine
4
1800 / 0
Meklord
Abilities, attacks, oracle text, and flavor text printed on the card.
This card gains 100 ATK for each "Meklord" monster on the field, except this card. Once per turn, when another "Meklord" monster you control declares an attack on a Defense Position monster your opponent controls: You can activate this effect; during that battle, if it attacks a Defense Position monster, inflict piercing battle damage to your opponent.
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