Pyramid of Wonders (GLD5-EN043) is a common card from the 2012 Yu-Gi-Oh! Gold Series: Haunted Mine, featuring the iconic location from the original anime.
Pyramid of Wonders
2012 • Yu-Gi-Oh! • Gold Series: Haunted Mine
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Description
Pyramid of Wonders (GLD5-EN043) represents a significant location from the Yu-Gi-Oh! Franchise, immortalized within the 2012 Gold Series: Haunted Mine. This card is cataloged under the set code GLD5 and carries a common rarity designation, making it a foundational piece for enthusiasts building out the complete Gold Series collection. For collectors, the Pyramid of Wonders card serves as a tangible link to the ancient Egyptian setting that defines much of the early Yu-Gi-Oh! Story. The Gold Series: Haunted Mine is highly regarded for its unique art style and thematic consistency, appealing to fans who appreciate the visual evolution of the game's design. As a common card, it is accessible for both new and veteran collectors looking to complete their set without the premium associated with rarer parallels. Whether you are hunting for specific character cards or looking to complete the entire Gold Series: Haunted Mine, this card is a key component. Collectors often seek out complete sets to preserve the integrity of the release, ensuring they have every piece of the Gold Series narrative. This product is ideal for those who value the historical context of the Yu-Gi-Oh! TCG and the iconic imagery associated with the Pyramid of Wonders.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Pyramid of Wonders
Game
Yu-Gi-Oh!
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Common
Card Stock
English
Continuous
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
All Zombie monsters you control gain 200 ATK for each monster your opponent controls. If exactly 1 Zombie monster you control (and no other cards) would be destroyed, you can send this card to the GY instead.
